Cetec ERP

Internship Project

Duration

3 Months

My Role

Concept Development

Design

UX Research

Dev Handoff

Teammates

Director of Design

Executive Leadership

Staff Engineer

Front end developer

Providing a Consistent Overview

Redesigned header that makes it easy for users to quickly and confidently understand the task at hand

Cetec ERP

Internship Project

Duration

3 Months

My Role

Concept Development

Design

UX Research

Dev Handoff

Teammates

Director of Design

Executive Leadership

Staff Engineer

Front end developer

Background

Understanding the Header

A Small Component With a Big Job

The header persists across Work Order screens and should provide a consistent, orienting overview.

The current header was not well organized and did not consistently present information.

The header felt less like a guiding summary and more like an afterthought that was easy to ignore.

Cetec’s Work Order supports many roles and workflows, which means a large amount of functionality exists on a single surface.


Over time, features have been added to support new needs without a clear organizing framework.


The result felt less like a deliberate system and more like a junk drawer of functionality.

Cetec’s Work Order supports many roles and workflows, which means a large amount of functionality exists on a single surface.


Over time, features have been added to support new needs without a clear organizing framework.


The result felt less like a deliberate system and more like a junk drawer of functionality.

Background

The Problem

A Hodgepodge with No Clear Hierarchy

The current header lacks a consistent organizing framework in terms of its contents and how that content is visually presented, making it difficult to quickly scan and understand.

The header's presence across Work Order pages, and its role in providing easy access to essential, frequently referenced information made this redesign a high-impact opportunity for improving product clarity and consistency.

Our Goal

Make it easy for users to quickly and confidently understand the task at hand

The New Design

Want to jump straight to the solution? Check out the redesign.

Discovery

Research

Audit

I started by documenting every existing header state. There were a lot. With all the permutations, there were more than 30!

Static information about parts and customers sat alongside dynamic status and alert information without clear differentiation. Alert information was not consistent, either in content or placement. So many opportunities for improvement!

The audit helped me understand the full range of scenarios the header needed to support, from a simple situation where work had not yet begun to a complex situation with work underway, multiple active alerts, and multiple user-created tags.

A selection of different Header alerts and statuses

Consider Customer Priorities

To keep the customer front and center, I reviewed past user research and interviewed Cetec team members who have close connections with customers.


We were working with a very short timeline, and I needed to rely on existing data and proxy users to understand what mattered most to users and ultimately ensure the header contained this information.


Stakeholder discussions brought home the idea that this redesign was an opportunity not just to organize the header, but to organize AND prioritize.

To keep the customer front and center,


I reviewed past user research and spoke with Cetec team members to better understand which pieces of information mattered most. This was an opportunity not just to organize, but to reprioritize.

This process revealed a few key shifts:



We saw the header redesign as an opportunity to reprioritize, not just to reorganize.


Iteration & Feedback

First Iteration

Scope

Static vs. Dynamic Information

Scope

I began iterating and explored separating alert and status information from static “who, what, and where” information.

I gave alerts a consistent home and experimented with visual hierarchy options for different types of content.

Stakeholder Feedback

Static is King

Scope

Stakeholders strongly agreed with a consistent home for alerts because this provides predictability and improves noticeability.

They thought static “who, what, and where” information should receive greater priority because it provides context and is always present. Dynamic content such as alerts and status should appear beneath where they can provide descriptive details.

Stakeholders thought actions should also be contextually specific.

Second Iteration

Structure & Hierarchy

Scope

I reorganized the header so that static information received visual priority, and I experimented with giving elements of static information less visual prominence.

I experimented with ways to provide dynamic information as well as actions in a context-specific manner.

I also began considering how this system would adapt to smaller screen sizes, like tablets.

Desktop

Tablet

Stakeholder Feedback

Actually, It's Parts

Scope

As I reviewed designs with Stakeholders, it became apparent that floorworkers orient around parts rather than work orders.

Our visual hierarchy needed to reflect that parts should be the center point.

Third Iteration

Refocus on User Priorities

Scope

I rethought the design to give visual prominence to the part being built.

I also reorganized the presentation of static information so that all of it consistently appeared above dynamic information, ensuring a clear separation from statuses and alerts.

Stakeholder Feedback

But What Can I Do?

Scope

When sharing the design with Leadership and Sales, it became clear that key actions need to be immediately visible so they can't live in an overflow menu.


I needed to find them a home.

Fourth Iteration

Easy Access to Actions

Scope

I created a new design that included a dedicated, always visible place for actions so that users could quickly understand what was possible and get work done.

Wait, There's More

Scope

I reviewed the design with Engineering and uncovered additional scenarios that needed to be addressed. We're talking alerts that I didn't know existed!

Learning that we had lots of new alerts made it clear that we needed an alerts framework to effectively communicate information and cue appropriate actions.

Fifth Iteration

Finalize the Structure

Scope

My final iteration addressed identified issues and clarified the system, creating a clear, predictable structure that scales across scenarios.

  • Alerts have a dedicated bar that only appears when an alert is active

  • Alert styling varies based on severity and required action

  • Status information appears in a persistent area, separate from alerts

The Final Designs

Introducing a New & Improved Header

The Final Designs

A Scalable Solution

Works for multiple scenarios

Accommodates the full range of scenarios, from a simple situation where work has not yet begun to complex situations with work underway, multiple active alerts, and multiple user-created tags.

Header with no alerts and minimal status information

Header with multiple alerts and many types of status

Visual Hierarchy Aligns

Part is prioritized

Because floorworkers orient around parts, the design gives visual prominence to the part being built.

Predictable & Findable

A Home for Everything

Alerts are presented in a dedicated area that only appears when an alert is active.

Status information appears in a persistent area, separate from alerts.

Context-specific actions live in a dedicated, always visible place so that users can quickly understand what is possible and get work done.

Alerts

Status information

Context-specific actions

Dev Handoff

Time to Build!

Dev Handoff

I created a developer hand-off document that described the new header design and how it should behave across different scenarios. 

While we were collaborating, the developer and I uncovered two edge cases that needed to be accounted for in the design, so there was rapid turn-around involved. 

The project was on a fast timeline, and my development partner worked at lightning speed to complete the project in less than two weeks!

Cetec Version 4.23

Expected Release Q4-2026

Key Takeaways

Final Thoughts

Key Takeaways

This project was an opportunity to build my rapid iteration muscle. I learned to become comfortable with ambiguity and constant change as the team thought through priorities and worked against a tight timeline.

In addition, we fit this work in alongside other ongoing efforts, so I learned to juggle my time and my thought processes as I moved back and forth between design efforts.